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Red goes faster warhammer
Red goes faster warhammer









It is best to lean into the role, not waiting for your opponents to engage, but instead be proactive. Other factions possess a greater variety of options, whereas he will always have to be the aggressor. Strangely for the God of War, Khorne can sometimes struggle on the battlefield. You should dominate in melee, and your units are not slow either, unlike Nurgle.

red goes faster warhammer

Your best bet against factions such as these are to either flank them with cavalry, smash through their frontline, or go over top with Bloodthirsters. While very powerful, Khorne cannot compete with factions such as Tzeentch or Cathay when it comes to inflicting damage from afar. Khorne does not come with any reliable spell casters or missile users, and has to rely mainly on Skullcannons for any form of long range damage. Your preferred play style will generally remain similar in most matchups, run at the enemy and kill them! You should expect to win the majority of infantry contests, or at the very least inflict heavy casualties, and you are able to protect your flanks with some strong cavalry options in the form of Bloodcrushers and Skullcrushers.

red goes faster warhammer red goes faster warhammer

His strengths lie in powerful aggressive melee infantry and cavalry and lacks any substantial spell-casting or missile units. Khorne plays in the exact opposite way to factions such as Tzeentch. Worst Matchup: High Elves - Extremely powerful ranged units can decimate your melee-focused armies, and if you are unable to flank successfully you might struggle to break through their decent frontline options.











Red goes faster warhammer